Predecessor Heroes > Zarus
Hero
Fighter
Offlane
Jungle
Winrate:
48.7%
Pickrate:
6.8%
Most Popular Builds
Hero | Name | Items | Votes |
---|---|---|---|
80
3
|
|||
🗿Zarus Offlane Bully🗿
v1.2.2
|
71
4
|
||
Zarus Offlane
v0.10.1
|
34
4
|
||
35
17
|
|||
18
5
|
|||
11
1
|
|||
Zarus Offlane Bruiser
v0.14
|
8
2
|
||
5
0
|
|||
Zarus Offlane GodMode!
v0.16
|
6
1
|
||
☠️02 ZARUS (SUPPORT)
v1.2.2
|
4
0
|
Stats
Level:
1
Basic Attack Power
61
Attack Speed
105%
Basic Attack Time
1.15
Actual Attack Time
1.095
Attack Range
350
Cleave
10%
Physical Armor
26
Magical Armor
26
Max Health
765
Max Mana
345
Health Regeneration
1.8
Mana Regeneration
1.5
Movement Speed
680
Abilities
Nyrian Spear
LMB
Melee basic attack dealing 61 (+80% ) physical damage.
Spear of Nyr
RMB
Channel to throw a spear, dealing 75/105/135/165/195 (+110% ) physical damage to Enemies hit, increased by 100% against targets below 20% maximum health. Deals 75% damage to Minions.
Releasing within 0.3s will thrust the spear forward, dealing the same damage and refunding half the cooldown.
CD: 13/12/11/10/9
Mana: 35
Barricade
Q
Unfold a shield for 1.75s, reducing incoming damage by 50/55/60/65/70%.
Upon recasting or after the duration, swing the shield dealing 52/68/84/100/116 (+80% ) physical damage increased up to 130/170/210/250/290 (+200% ) and stunning targets hit for 0.5s.
CD: 19/17/15/13/11
Mana: 60/65/70/75/80
Evade
E
Dash in your current movement direction, gaining 15% movement speed for 1.5s and 15/20/25/30/35% Attack Speed for 4s.
CD: 15/14/13/12/11
Mana: 60
Coliseum
R
Leap at an Enemy Hero, dealing 200/300/400 (+70% ) physical damage. A Coliseum is then summoned for 5.5s and the bonus from Gladiator is doubled.
If the target is killed within the duration, you will permanently gain 5/8/11 Physical Power. You may recast this ability to end it early.
CD: 160/135/110
Mana: 100
Gladiator
Passive
Gain a stack of Gladiator when dealing damage with Basic Attacks or Abilities to non-minions, stacking up to 8 times. Each stack grants 1% increased Physical Power.
After exiting combat, stacks will fall off once per second, restoring 0.4/0.4/0.4/0.4/0.4/0.8/0.8/0.8/0.8/0.8/1.6/1.6/1.6/1.6/1.6/3.2/3.2/3.2% of his maximum health per stack consumed.
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