Predecessor Heroes > Yin
Hero

Sharpshooter
Jungle
Winrate:
50.9%
Pickrate:
0.0%
Most Popular Builds
Hero | Name | Items | Votes |
---|---|---|---|
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63
6
|
||
BRUISER Yin ☯️
v1.3
|
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18
1
|
|
Feng Yin
1.5.7
|
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7
0
|
|
anJiiP´s Yin
v1.3.2
|
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5
1
|
|
Yin God Build
v1.2.2
|
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4
0
|
|
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10
6
|
||
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4
1
|
||
Yin Mid
v1.2.2
|
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3
0
|
|
Yin The Lasher
v1.4.4
|
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3
0
|
|
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4
1
|
Stats
Level:
1
Basic Attack Power
53
Attack Speed
115%
Basic Attack Time
1.35
Actual Attack Time
1.174
Attack Range
650
Cleave
20%
Physical Armor
28
Magical Armor
27
Max Health
700
Max Mana
390
Health Regeneration
1.5
Mana Regeneration
1.5
Movement Speed
705
Abilities
Silksong
LMB

Melee basic attack dealing 53 (+85% ![]()
) physical damage.
Backlash
RMB

Yin cracks her whip, Pushing away nearby Enemies. Deals 75/115/155/195/235 (+100% ![]()
) physical damage and creates a sphere of pressure around her for 0.8s.
If Enemy projectiles hit the sphere, they are reflected toward the target location.
CD: 9/8.5/8/7.5/7
Mana: 50
Lash Kick
Q

Yin swings her whip 1350 units to pull herself to a target or the world;
If the Target is an Enemy, she deals 90/130/170/210/250 (+120% ![]()
) physical damage, Slows them by 90% for 0.2s, and generates 3 stacks of Rising Storm.
She then leaps in a direction of her choice.
CD: 17/15/13/11/9
Mana: 80/85/90/95/100
Windburn
E

Passive: Every third successful consecutive basic attack will deal 3/3.5/4/4.5/5% of the target’s maximum health as bonus physical damage and heals Yin for 10/12.5/15/17.5/20%.
Active: Yin extends her whip, increasing the range of her basic attack to 1100 units
and gaining 100% cleave for 6s.
CD: 13/11/9/7/5
Mana: 60
Quelling Gale
R

Yin surrounds herself in gale winds.
For 5s, the winds will apply a 20% Slow to Enemies within and grants Yin 10% movement speed.
Enemy projectiles that travel through it are halted.
CD: 130/105/80
Mana: 100
Rising Storm
Passive

Yin’s basic attacks against Heroes or Monsters grant her a stack of Rising Storm per Target hit for 3s, stacking up to 8 times, with the duration refreshing on subsequent attacks.
Each stack grants 3/4/5/6% attack speed, for a maximum of 24/32/40/48% attack speed.
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