Predecessor Heroes > Revenant

Hero
Revenant
Revenant
Executioner Carry
Winrate:
47.1%
Pickrate:
7.6%
Stats
Level: 1
Basic Attack Power
64
Attack Speed
100%
Basic Attack Time
1.05
Actual Attack Time
1.05
Attack Range
1300
Cleave
0%
Physical Armor
23
Magical Armor
25
Max Health
770
Max Mana
320
Health Regeneration
1.5
Mana Regeneration
1.3
Movement Speed
655
Abilities
Fate LMB
Fate
Ranged basic attack dealing 64 (+100%) physical damage. Hand Cannon's final round deals bonus physical damage equal to 5% (+0.45% per Level) of the Target's missing health. The final round will always critically strike. After four basic attacks, Revenant will automatically reload.
Hellfire Rounds RMB
Hellfire Rounds
Passive: Critical Damage is modified to 145/150/155/160/165/170%. Attack Speed increases Revenant's reload speed from 2-0.75s, but does not increase his Fire Rate. Active: Revenant reloads his Hand Cannon.
CD: 2
Obliterate Q
Obliterate
Unleash 10 ethereal missiles that home to random Enemy Targets within a wide cone. Each missile deals 45/60/75/90/105 (+45%) (+75%) physical damage. Enemy Heroes take 18% damage from missiles beyond the first.
CD: 14/12.5/11/9.5/8 Mana: 70
Scar E
Scar
Scar the Target Enemy Hero dealing 30/45/60/75/90 (+55%) (+90%) physical damage and mark them for 5s. The next 6/7/8/9/10 instances of damage from Revenant apply a 5% stacking slow for 1.25s and deal 12% bonus magical damage.
CD: 20/19/18/17/16 Mana: 60/65/70/75/80
Reckoning R
Reckoning
Revenant pulls himself and his target into the Nether Realm for 6/6.5/7s and roots the target for 0.5s. Killing his opponent inside the Nether Realm will double the bonus gold gained from Bounty Hunter.
CD: 130/110/90 Mana: 100
Bounty Hunter Passive
Bounty Hunter
Revenant's Physical Power is increased by 1.6/1.8/2/2.2/2.4/2.6/2.8/3/3.2/3.4/3.6/3.8/4/4.2/4.4/4.6/4.8/5% (+0.5% per 10% Critical Strike Chance). Killing an Enemy Hero grants 25 (+25 per bounty stack) additional gold.
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