Predecessor Builds > Drongo > Mad Bongo Drongo (w/ Alternate build)

Build Updated at: 2024-04-07 19:56:55 UTC
Mad Bongo Drongo (w/ Alternate build)
v0.16
Author: SgtSpell (Bronze III)
Role: Carry
22
5
Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Notes

Crests


I almost always take Liberator for the cleanse, unless the enemy team doesn't really have a lot of CC, where I'll go Pacifier.


Stat Priority


  • Physical Power
  • Crit Chance
  • Attack Speed
  • Lifesteal

Build Focus / Thoughts

Factoring in Viper's shred, against an 'average' physical armor amount (roughly 84 base physical armor as an average), our total DPS for the full build at 18 is 857-923 for our basics.


Alternate Item Choices


  • If you forgo Tainted Rounds, Breach can be a viable option as it helps by giving you some AOE clear, while also maintaining Crit.
  • If you hate lifesteal or don't feel it's needed, Lightning Hawk will help trap your enemies bc it slows. Sky Splitter is a good alt too because it's anti-high-health.

ALTERNATE BUILD


I've outlined an alternate build below that seems to mesh well with Drongo's playstyle, although Tainted Rounds is still a viable option for the 2nd or 3rd slot if you need it, and Viper is also possibly good to pick up around 3rd or 4th slot. It's all dependent on the matchup, but I'm still satisfied with my original build that dips into a few different places.

ALTERNATE BUILD
Stats
Level: 18
Physical Power
322.4
Magical Power
0
Physical Penetration
8
Magical Penetration
0 (+0%)
Critical Chance
85%
Attack Speed
244%
Lifesteal
7%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
75.25
Magical Armor
36.9
Tenacity
0%
Max Health
2858
Max Mana
990
Health Regeneration
+0%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
15
Movement Speed
+0%