Predecessor Builds > Mourn > Mistmeadow's Nightmare Contagion Spam Build

Build Updated at: 2025-01-15 08:03:08 UTC
Mistmeadow's Nightmare Contagion Spam Build
v1.3
Author: Skogsrå
Role: Offlane
1
4
Skill Order
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Notes

Build focuses on building a decent amount of ability haste and tanky stats to survive and spam Contagion in team fights with Giant's Ring, you honestly get 100% up time with it and it's disgusting. Saphirs is there to generate more stats with World Breaker. If I'm not dropping Entropy for a situational item I get it early for the mana to help sustain Q spam once I get Giant's Ring. If its a tough match up I usually go World Breaker second. REMEMBER to charge up the Beguile ability as it gives you a flat 25% dmg reduction making you giga tank and lets the D.o.T do work. Your Combo with Giant's Ring is Q > Fully Charge Beguile (E) and in a perfect scenario while charging up you've taken hits and Giants Ring has reduced the CD on Contagion (Q), you Q again. Almost a infin rotation.

For the ulti I tend to not put a point into it early in the Offlane (put an extra point into Beguile for wave clear) unless the lane is lost, where I'll then take ulti early and look to spam ganks whenever it's up.

Build is viable in Offlane and feels the best there. It is decent in Support. Haven't played Mourn in the jungle yet, don't know if I will but you can try this build. I'd say rush Fire blossom > Megacosm > World Breaker for jungle.

Replace Catalytic Drive with Fist of Razul or Fire Blossom if lane opponent is Physical DMG
Situational Heavy Defensive Options (Replace Flux Matrix and/or Entropy, depending on team)
Situational Anti-heal options, drop Entropy
Crest for Support (DO NOT GO CATALYTIC DRIVE ON SUPPORT)
Stats
Level: 18
Physical Power
139.9
Magical Power
160
Physical Penetration
0
Magical Penetration
0 (+0%)
Critical Chance
0%
Attack Speed
135.5%
Lifesteal
0%
Magical Lifesteal
0%
Omnivamp
0%
Physical Armor
160.1
Magical Armor
145.6
Tenacity
20%
Max Health
4252
Max Mana
1900
Health Regeneration
+80%
Mana Regeneration
+0%
Heal & Shield Power
+0%
Ability Haste
65
Movement Speed
+0%